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1. How to run forever. - in Technical Support/Bugs [original thread]
I thought this would get a bit more attention. I mean, It makes that stamina enhancer module useless.
- by Zekain Kade - at 2013.01.30 03:31:00
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2. How to run forever. - in Technical Support/Bugs [original thread]
Oh, BTW CCP, this is a plea for a fix.
- by Zekain Kade - at 2013.01.30 03:04:00
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3. How to run forever. - in Technical Support/Bugs [original thread]
Jotun Hiem wrote: This probably ought to go in the Feedback forum. No one really looks there.
- by Zekain Kade - at 2013.01.30 03:00:00
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4. How to run forever. - in Technical Support/Bugs [original thread]
First, start sprinting. Do not stop, Once you are at around 2-4 points of stamina left, mash the sprint button. You will not slow down, but you will jump in and out of sprint at a rapid rate. While you are doing this, your stamina will also be abl...
- by Zekain Kade - at 2013.01.30 02:57:00
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5. Milita Damper - in Technical Support/Bugs [original thread]
Xubber II wrote: Yes I saw this. If its unintentional I really hope they make all damps for low slots makes more sense. I disagree, dampeners should all be high slots. you either choose to be a shield tanking behemoth, or become a squishy s...
- by Zekain Kade - at 2012.10.27 18:19:00
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6. Supply depo models scrambling. - in Technical Support/Bugs [original thread]
I don't know how rare this bug is, but I played a skirmish game on day, and walked up to a supply depo. Then all of a sudden, the model just flipped the **** out, and turned into a thousand triangle mess... thing.
- by Zekain Kade - at 2012.10.08 02:08:00
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7. spawn glitch - in Technical Support/Bugs [original thread]
I spawned into a game, then suddenly entered into fall mode while I was still on the ground, so I was basically stuck there until a friend drove an LAV up to me so I could jump in. As far as I know, that's the only way to get out of it, besides su...
- by Zekain Kade - at 2012.09.22 02:45:00
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8. Spawn location glitch. - in Technical Support/Bugs [original thread]
If you pick a spot to spawn on, like a clone reserve, and it gets destroyed a split second before you spawn, it will not cancel the spawn in time. In-fact, you will spawn in a random location between the point that was lost, and the point where th...
- by Zekain Kade - at 2012.07.10 17:26:00
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9. Random rare spawn glitch. - in Technical Support/Bugs [original thread]
So the other day i was playing a game. When i died from A drop ship crush, I quickly picked a spot to re spawn. But something weird happened, after i picked the spot, it just canceled the spawn and wouldn't let me spawn at all. I mean the X button...
- by Zekain Kade - at 2012.07.08 17:50:00
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10. Health depeletion is too slow. - in Technical Support/Bugs [original thread]
Pokey Dravon wrote: You're in a tank? Like...a militia tank? If you're using a Caldari tank, chances are your armor will be totally wiped out in one shot since they have paperthin armor. Hell this is somewhat true for advanced Caldari tanks as...
- by Zekain Kade - at 2012.07.04 22:33:00
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11. Health depeletion is too slow. - in Technical Support/Bugs [original thread]
I could get into a tank fight with someone, and end up dying when i still have half of my armor left. Please make health depletion a little fast so I can accurately gauge how much health I have left?
- by Zekain Kade - at 2012.07.04 21:57:00
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12. Star map -SD TV problem I think. - in Technical Support/Bugs [original thread]
All the names, sectors and what ever 2D icons you have in the map all drift off to the left, which makes it quite difficult to read it.
- by Zekain Kade - at 2012.07.01 23:13:00
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13. Militia Sniper Works, 'Charged' one doen't - in Technical Support/Bugs [original thread]
Hellaciouss Deeds wrote: Zekain Kade wrote: Hellaciouss Deeds wrote: Anyone else can confirm? Haven't tried the high rate of fire one yet it works, you just cant see the charge meter. No, whenever i try to use the charged sniper ri...
- by Zekain Kade - at 2012.06.29 04:08:00
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14. Militia Sniper Works, 'Charged' one doen't - in Technical Support/Bugs [original thread]
Hellaciouss Deeds wrote: Anyone else can confirm? Haven't tried the high rate of fire one yet it works, you just cant see the charge meter.
- by Zekain Kade - at 2012.06.29 03:57:00
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15. mini map does not work properly. - in Technical Support/Bugs [original thread]
I cannot see my icon, or the icons of near by enemies or allies. I can see the objective areas, and the out of bounds zone. But that's it. I'm not sure if it's just me, can someone else confirm this?
- by Zekain Kade - at 2012.06.29 03:53:00
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16. Negative SP bug is still present in this build. - in Technical Support/Bugs [original thread]
i'm at negative now too.
- by Zekain Kade - at 2012.06.28 23:38:00
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17. Wrong in-game avatar in station - in Technical Support/Bugs [original thread]
change your default suit before you head into a game. this will fix that problem until you change it to something else.
- by Zekain Kade - at 2012.06.28 21:59:00
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18. defenders can't win, and a few other issues. - in Technical Support/Bugs [original thread]
GM Nythanos wrote: It is possible for the defenders to win. In previous testing there had been a similar feeling of one side being completely unable to win however that changed fairly quickly and matches were anyone's game, with people figuring...
- by Zekain Kade - at 2012.06.28 18:52:00
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19. defenders can't win, and a few other issues. - in Technical Support/Bugs [original thread]
This really needs to be looked at, CCP. When I'm put on the defending side, I just feel like quitting because i know 100% that my team simply cannot win.
- by Zekain Kade - at 2012.06.28 17:48:00
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20. characters from the first round of closed beta? - in Technical Support/Bugs [original thread]
I was in the first round. You wont be getting anything back from the character wipe.
- by Zekain Kade - at 2012.06.28 16:58:00
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